Can and Do isn’t Can-Do
A can-do attitude is awesome but . . . . . . there are many things I think I can do but only some things I know I can do. For example, I think I could create a full size tabletop game. I have one...
View ArticleThe blog is back
A few weeks back something happened to our old iliveisl blog with HostGator. A comment-related PHP script caused our server CPU usage to go through the roof. I’m not savvy enough to know how to tell...
View ArticleGame Design Inspiration
This week a tweet asked “What is a game that inspired you as a designer?” I watched MythBusters’ Zombie Special with Michael Rooker with a segment titled Dead Heat exploring how likely you could...
View ArticleMint Tin Games – Roller Derby Ref Approved
I am a volunteer ref for local roller derby leagues. This means that when I show up to officiate I don’t find myself in a big locker room where I can hang my stripes up and stretch out. In fact,...
View ArticleDIY games and more
I’ve written before about publishing your own game and believe it’s something that many people can do. Years of giant established “gatekeepers” who decide what you will like are quickly falling by the...
View ArticleMint Tin Mini Apocalypse vs. Mint Tin Pirates
Part of our Kickstarter project consideration is assembling the game itself. Especially since were all “maker movement”, “sourced local”, “100% US vendors”, and all that feel good blah, blah, blah. =)...
View ArticleReady, Set, Hold on . . .
I’m was all set for the Mint Tin Mini Apocalypse Kickstarter and the game itself has been ready for months. I got obsessed with offering a “deluxe” reward of a mini game mat and a boxtopping-style...
View ArticleFostering an “open” game culture
Hmm, that title is funky and what I’m trying to accomplish is having Mint Tin Mini Apocalypse be a bit of an “open” game system. By open I mean that its play can be modified by gamers and that its...
View ArticleDeadlock endgame in Mint Tin Mini Apocalypse
A Mexican Standoff is a cinema cliche. I prefer the term deadlock with a definition of a situation in which two competing actions are each waiting for the other to finish It’s an exciting point in a...
View ArticleMint Tin Mini Apocalypse – Call for Reviewers
Mint Tin Mini Apocalypse was born the week before the Mint Tin Games – Pirates & Aliens Kickstarter started in September of last year. The inimitable Kate tossed an empty Altoids Smalls tin onto...
View ArticleIntrospective Rambling to a Backer’s Question
I think most would agree I’m pretty transparent and open. I’ve learned so much from others sharing their ideas with me and consider them as collaborators in many endeavors. Kickstarter backers have...
View ArticleGoogle World Map of Mint Tin Games
TweetThis was easy and lots of fun to make with Google Maps. This shows where Mint Tin Games have been sent to from both Kickstarter campaigns and online sales. The map is made up of layers: Mint Tin...
View ArticleWhat’s planned for 2017?
Incredible artwork continues to be created for Mint Tin Odyssey which may launch May 4th. *fingers crossed* Stephanie has created a bulk of the art for both the card deck and the colouring book. I’m...
View Article2017 – change in plans – maybe?
Life’s up and downs sure can impact your gaming lifestyle and that goes for game publishing as well. I’d love to launch Mint Tin Odyssey in April but the window for prep is closing quickly. Mint Tin...
View ArticleFall update for subQuark games
An informal, blah, blah, blah about the State of the Game. We’ve been quiet on the social media front and that’s fine—we all get tons of social stuff—but some peeps have been wondering what’s going on....
View ArticleAny news? Just plugging along . . .
TweetApart from life marching along, here’s a bit of what’s been going on. Mint Tin LunaSyr is getting near-final tweaking after loads of play testing. Game play is around 45 minutes to an hour. Like...
View ArticleJune Game Dev Update
It’s been a bit topsy-turvy over the last year and a half for us but game development has still been going on, albeit slowly. Our game titles have recently become more in focus, in that we have a...
View ArticleMint Tin Mini Skulduggery
So much for all the plans of past posts! We created this dice game as a break from working on our others and it made sense to Kickstart it. It’s light and pretty fun and can play solo to as … Continued
View ArticleJune 2019 update
As we head into summer on the beautiful Seacoast of New Hampshire, thoughts of summer fun fill our heads. And tabletop games pop in to mind (plus the remnants of Mint Tin Mini Skulduggery production...
View ArticleCoronavirus
Here at Mint Tin Games World HQ, all’s well. Kate and I both telecommute for our day jobs. All our game component inventory and shipping supplies are from US vendors AND over a year old. If you’re...
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